so...how dead is dead, really?
Jan. 20th, 2012 10:11 amI'm all of the thought that getting revived and healed should hurt. Lots. Magic is forcing the body against what is natural, speeding up healing processes that would have taken days or weeks to fix themselves. And reviving the dead? There should be some sort of repercussions for overuse or something. Kinda like anti-Sora.
Do you think that if leaving a character dead at the end of a battle would have made you more inclined to revive them if they became unavailable for a certain amount of time? Or if they couldn't be removed from the party, remained dead instead of having 1HP, leaving your battle team a person short. I know them missing out on experience points is a good reason to have everyone alive at the end of battles but there should be more reasons.
Them being a zombie who attacks team members at the start of the next battle for not bringing them back would be a fair incentive...entertaining even >.>
no idea if I've even done this right :)
Do you think that if leaving a character dead at the end of a battle would have made you more inclined to revive them if they became unavailable for a certain amount of time? Or if they couldn't be removed from the party, remained dead instead of having 1HP, leaving your battle team a person short. I know them missing out on experience points is a good reason to have everyone alive at the end of battles but there should be more reasons.
Them being a zombie who attacks team members at the start of the next battle for not bringing them back would be a fair incentive...entertaining even >.>
no idea if I've even done this right :)
- Current Mood:
thoughtful